Bienvenue,
Invité
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New Things:
Animations Empty vessel (pour out container) Clothing GP-5 Gas Mask Great Helm Lab Coat Nurse Dress (blue, white) Rocket Aviators (new model) Ssh68 Helmet Enterable Buildings Corner house Grain storage (silo) building Gray brick factory building Industrial crafting station Industrial workshop Lumber mill Red brick factory building Wooden shed Yellow church Sounds Zombies have a distinct sound when swinging at a player to strike them UI Elements In-game interface now has status indicators in the lower right corner (new UI only) Vehicles Civilian Sedan Offroad Hatchback Transit Bus Vehicle Parts Bus Wheel Bus Double Wheel Bus Hood Bus Left Door Bus Right Door Car Battery Civilian Sedan Driver Door Civilian Sedan CoDriver Door Civilian Sedan Back Left Door Civilian Sedan Back Right Door Civilian Sedan Hood Civilian Sedan Trunk Headlight / Headlight Box Offroad Hatchback Driver Door Offroad Hatchback CoDriver Door Offroad Hatchback Hood Offroad Hatchback Trunk Offroad Wheel Sedan Wheel Spark Plug Truck Double Wheel V3S Driver Door V3S CoDriver Door V3S Hood Weapons CZ61 Skorpion 20 Rnd CZ61 mag M18 Smoke Grenade (red, white, yellow) RDG2 Smoke Grenade (black, white) Red 9 (full availability) Red 9 Buttstock (full availability) 10 Round Clip (9mm) (full availability) Spear (craftable) VSS Vintorez (full availability) 10 Rnd VSS Mag (full availability) SP-6 Rounds / SP-6 20 Rounds (full availability) Other New Items Blue-coloured Berries (new model) Red-coloured Berries (new model) Torch (new model) Wardrobe (world container) Waterproof Bag (green, orange, yellow) New Mechanics: Barrels can now be punctured with a knife to create a Barrel with holes Barrel with holes can now be filled with kindling and firewood and used as a Fireplace Cooking Pot can be attached to Barrel with holes and used for cooking (lid must be closed) Firearms It is now possible to chamber a bullet and then attach a magazine (i.e. 1+5 rounds for CR527 Carbine) Pistols now spawn with their slide back to indicate that they are empty Snaploaders (i.e. 5Rnd Clip) now load ammunition into the gun's internal magazine and do not stay attached to the gun Improvised Ashwood Short Bow must now be manually reloaded after every shot The number of available hotkey slots is now limited, and the number available increases depending upon what clothing you are wearing. Each piece of clothing has an assigned value of "quick bar bonus" that adds that number of slots to what you have available Hotkey slots are now numbered Tripwire can now have a grenade attached to it (not yet functional) Vehicles Bus Double Wheel and Truck Double Wheel are now necessary for the rear axle(s) of their respective vehicles Manual transmission is now implemented (shift gears using "Q" and "E" keys by default) Vehicle body panels (door, hood) can be removed using a Wrench Vehicle wheels must be removed using a Lug Wrench V3S can now carry two individual Truck Wheels behind the cab that do not take up general inventory space New Locations: N/A Updated Locations: Berezino Northwest corner (future Tisy Military Base site) Programming: 300 Rnd Ammo Box is now known as Ammunition Box 7.62x39mm Rounds and .45ACP Rounds are now spawning in non-military areas Aspect ratio is now set automatically based on your display's resolution and users do not have the option to set it manually [1] Burlap Sack is now only 1 slot Motorbike Helmet and Gas mask can no longer be worn together Network communication optimizations (80% reduction in network messages, reduced size of network messages) [2] Players now spawn with a Walkie-Talkie, Alkaline Battery 9V, and Road Flare (Experimental builds only) Repeater internal magazine capacity reduced from 11 rounds to 7 Server-side changes Max player limit is now 75 More processes have been changed to x64 (64-bit) for improved server performance, intended to reduce desync Weapon sway has been reduced Zombies reintroduced in large numbers Fixed: AK Handguard Rail does not accept attachments Bear Traps and Land Mines are not persistent Car Tent does not fit in V3S inventory Cooked meat (including fish) makes you sick Certain firearms do not fit inside tent inventories Clothing and Equipment that has been repaired does not always display properly updated condition Crafting fertilizer in a barrel does not produce enough to use in tanning pelts into leather Duct Tape does not despawn over time Error message upon loading game: "Confirmation of Changes -- Bad vehicle type B_762x51_Ball_Five" Fireplaces can be moved on the ground by dragging them around in the inventory screen Fireplaces continue to glow long after they have burned all their fuel Firing a gun may only produce the associated noise and visual effects to the person firing, appearing to other players as though the gun had not been fired Fish Net Trap consumes an entire stack of Netting when crafted Fish Net Trap degrades condition without use Forcefeeding another player Human Steak makes yourself sick Forcefully unlocked doors allow zombies through despite the door still being "closed" Fuel gauge in V3S always shows empty Game crashes after painting Blaze 95 with Spraypaint Gas Mask is able to be equipped with the Ballistic Helmet Handcuffs show as pristine condition on the ground regardless of actual condition Improvised Ashwood Short Bow disappears when crafted if player already has a weapon Items in a vehicle's inventory are unable to be transferred directly to another vehicle or person; items must first be put on the ground\ Items may be seen and interacted with in the inventory screen even when they are on another floor of the building Items showing on the ground on main menu screen Izh 18 Rifle has no sound to other players but can be heard by the person firing it Liquid containers and some stacked items are not updating percentage/quantity of contents properly Placing hot food in your inventory may quickly kill you Players are able to exit a wrecked vehicle without opening the door first Players "swimming" on land Police cars spawning twice in one spot Reloading a primary weapon (i.e. rifle) requires that weapon to be in your inventory or on your back (new UI only) Scopes equipped to rifles may disappear when the rifle is painted with Spraypaint Splint uses more than one rag when crafted Steyr AUG equipped with Silencer NATO produces the wrong sound when fired Truck Battery or Glow Plug are unable to be installed on V3S when top row of vehicle inventory is in use Truck Wheels on V3S are automatically repaired on server restart UMP45 cannot be equipped with a flashlight Vaulting a fence with a weapon in your hands results in dropping the weapon V3S engine behaves erratically when vehicle becomes stuck V3S will sometimes tip over at very low speeds on uneven surfaces V3S works even with a ruined Glow Plug and/or Truck Battery Vehicles unable to be refueled unless engine is running Weapon handguards are unable to be removed or swapped out Wrong description for some versions of leather hat, leather vest, leather jacket, and leather moccasins Known Issues: Barrel with holes despawns after 30 minutes (not being counted as persistent) Bus Double Wheel and Truck Double Wheel are unable to be repaired using Tire Repair Kit Cooking Pots filled with water cannot be stored inside another container Drinking from a cooking pot with an item in it will get you fully hydrated Emptying a vessel such as a Canteen is not always successful Key bindings for hotbar items may sometimes be lost when player logs in and out of the game Players may be unable to remove vehicle parts (old UI only) Reloading weapons Some weapons do not have a reloading animation Various issues with the actual process of reloading Scopes on weapons may appear to have missing textures when looking through them Vehicle wheels may be removed without using a Lug Wrench (new UI only) Vehicles may move on their own when parts are removed from them Wardrobe world container is inaccessible (new UI only) While harvesting fruits/vegetables grown via horticulture, they may disappear if you do not have room for them in your inventory Found in the Files: New static objects Boathouse Brown leather couch Tanker car (train) Workbench tools (anvil, bench vise, circular saw, drill press, grinding wheel) Balaclava (full face) Cable Reel Camo Net Canvas Tarp Fishing Rod (collapsible) FN FAL FAL 20Rnd mag FN FAL Original Buttstock FN FAL Folding Buttstock Generator Glock 19 Glock 19 Magazine Hydraulic Hoses Lights Metal wire Pitch Link Recurve Bow RPG-7 Bipod RPG-7 Grenade RPG-7 Scope Sea chest Spotlight Syringe Dart Taser Battery Cartridge Van Wooden Case |
L'administrateur a désactivé l'accès en écriture pour le public.
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20/01 -> 20/02
10 € / 75 €
4 Déc
Nathan Kerson birthday is in 1 day (23)
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